It's not just hair, either, clothes such as skirts, T-shirts, anything moves when we do (irl). Why can't we have something like that? Hair that flows, responds to movements of the character and the wind. Does anybody else feel that hair is too inanimate? Look at TressFx in Tomb Raider, for instance. What I think we need for the Sims 4 is a compromise. Sims 4 is above average when you look at floating trees (Minecraft), but take a look at ultra realistic physics engines such as in the Next Car Game. While we all hated it at school, physics plays a part in almost every 3D game.
So if you came here to talk about that: go home (or make a new thread) I'm talking about physics. Hi people, No this isn't some ranty post about why EA didn't choose to make the Sims 4 realistic graphically.